DUBLIN, March 2, 2023 /PRNewswire/ — Added Digital PC Games Global Market Report 2023 report ResearchAndMarkets.com Offer.

This report provides strategists, marketers and executives with the crucial information they need to make market assessments.

The global market for digital PC games will continue to grow $10.86 billion 2022 to $12.67 billion in 2023 at a compound annual growth rate (CAGR) of 16.7%. The digital PC gaming market is expected to continue growing $22.17 billion in 2027 at a CAGR of 15.0%.

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Major Players in Digital PC Games Market are Tencent Games, Ubisoft, King, Activision Blizzard, Zynga, GungHo Online, Microsoft Corporation, Sony Corporation, Nintendo and Electronic Arts.

The digital PC games market includes revenue made by companies from the provision of design, documentation, installation and support services, as well as the production and distribution of digital video games played on a personal computer or laptop. The virtual environment provided by digital PC games does not limit players by physical space or practical access, but accommodates a wide range of cultural and media activities based on digital technologies.

Digital PC games have integrated various features like voice recognition, 3D games, GPS tracking and many more to bring real experiences to the players. Values ​​in this market are “factory” values, meaning the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors, and retailers) or directly to end customers. The value of goods in this market includes the related services sold by the creators of the goods. Only goods and services traded between businesses or sold to end consumers are included.

The Asia Pacific was the largest region in the digital PC gaming market in 2022. Asia Pacific is expected to be the fastest growing region during the forecast period. The regions covered by Digital PC Games Market are Asia Pacific, Western Europe, Eastern Europe, North America, South America, middle East And Africa.

The main platforms for digital PC games are Windows, IOS and others. iOS is a mobile operating system created and developed exclusively for Apple Inc. hardware. The different game subscription models include premium and freemium, used by social gamers, serious gamers, and core gamers.

The increasing demand for digital PC games is contributing to the growth of the market. The advantages of convenience, cross-buying and easy storage that digital distribution offers are forcing gamers to access PC games digitally. Players can get pre-installed games when they are pre-ordered and have instant access to the games as soon as they are launched.

According to a survey conducted by GameIndustry.biz together with Ipsos, 30% of respondents considered buying digitally because of the low price offered and 20% bought it with a discount. 15% responded that they will have access to the games as soon as they see it on another platform and 7% responded that they would pre-order to get access to the games when they launch. Increasing demand for digital distribution will drive the digital PC gaming market.

The piracy of digital PC games severely restrains the growth of the market. Piracy is the unauthorized duplication of content. The copying of the digital PC games leads to lost revenue and hamper the growth of the market. For example, Irdeto announced that there were 355,664 torrent downloads of a major sports title on the pay-to-pay (P2P) network. This entails a potential loss of $21.34 million. Piracy is a major threat in the digital PC gaming industry when the games are compromised within 2 weeks of launch, causing huge revenue losses. The piracy of digital PC games is a market obstacle.

The advent of cloud gaming is a major trend in the digital PC gaming market. Cloud gaming is a disruptive platform where the provider runs the game on their servers and then streams the ad back and expands users for premium games. The advantage of streaming games from the cloud increases the number of users for digital PC games because there is no hardware upgrade.

For example in Sep 2022M1 Limited, a Singapore-based telco announced the launch of Zolaz, a cloud gaming subscription service that enables customers to play anywhere, anytime, on any device. Zolaz offers both mid-core and casual gamers an all-you-can-play on-demand gaming experience.

Subscribers have instant and unlimited access to over 400 high-quality PC and console titles, including titles from AAA publishers. Zolaz registration is available for MI customers both online and via the My MI app. The cloud gaming subscription costs SGD14.98/month without contract.

The countries covered in Digital PC Games market are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South KoreaGreat Britain and USA.

Main topics covered:

1. Summary

2. Characteristics of the digital PC games market

3. Digital PC Games Market Trends and Strategies

4. Digital PC Games Market – Macroeconomic Scenario
4.1 Impact of COVID-19 on Digital PC Games Market
4.2 Effects of the war between Ukraine and Russia on the digital PC games market
4.3 Impact of high inflation on digital PC games market

5. Digital PC Games Market Size and Growth
5.1. Global Historical PC Digital Games Market, 2017-2022, billion US$
5.1.1. drivers of the market
5.1.2. restrictions in the market
5.2. Global Digital PC Gaming Forecast Market, 2022-2027F, 2032F, US$ Billion
5.2.1. drivers of the market
5.2.2. restrictions in the market

6. Digital PC Games Market Segmentation
6.1. Global Digital PC Games Market, Segmentation by Game Subscription Model, Historical & Forecast, 2017-2022, 2022-2027F, 2032F, Billion US$

6.2. Global Digital PC Games Market, Segmentation by Platform, Historical & Forecast, 2017-2022, 2022-2027F, 2032F, Billion US$

  • Window
  • iOS
  • Other platforms

6.3. Global Digital PC Games Market, Segmentation by Audience, Historical & Forecast, 2017-2022, 2022-2027F, 2032F, Billion US$

  • social player
  • Serious gamers
  • core gamer

7. Regional and country analysis of Digital PC Games Market
7.1. Global Digital PC Games Market Split by Region, Historical and Forecast, 2017-2022, 2022-2027F, 2032F, Billion US$
7.2. Global Digital PC Games Market Split by Country, Historical and Forecast, 2017-2022, 2022-2027F, 2032F, Billion US$

For more information about this report, visit https://www.researchandmarkets.com/r/f8z6jv

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