disguise upgrades the all-in-one broadcast platform and opens the gateway to Unreal Engine graphics for everyone

LONDON, Jan. 18, 2023 (GLOBE NEWSWIRE) — Disguise today releases Porta 2.1, a major update to its integrated software solution that allows anyone to manage Unreal Engine graphics directly within their existing workflows – now with its latest News Room Computer System ( NRCS) integration through MOS protocol.

With new NRCS integration, Porta 2.1 users can control real-time graphics more intuitively than ever through improved data sharing. Simple template creation tools mean journalists can create unique editorial graphics without the help of a designer – even if they’ve never used the Unreal Engine before. Both internal and remote teams can also take advantage of precise planning capabilities that take the guesswork out of production while automating manual tasks with macros, previewing Unreal Engine live with pixel streaming, and more.

Because the disguise platform is also Unreal Engine Avalanche ready, anyone in media production can now transition to a disguise ecosystem and trust it will support their journey to new and exciting aesthetics.

“This latest Porta release removes NRCS integration from the wish lists of many of our users, including NBC, TUDN and TV Globo,” said Grigory Mindlin, broadcast general manager at disguise. “Now broadcasters can easily control all show graphics and live content, as well as LEDs, tracking systems, tickers and scorebugs – all from a single interface that can be used by multiple operators simultaneously.”

Whether augmented reality or virtual production, broadcasters can also benefit from the tools of the future with Porta 2.1. Porta 2.1 is fully compatible with disguise’s Emmy Award-winning xR solutions, capable of displaying realistic 8K content on an LED set the size of a soccer stadium. disguise’s creative services teams at Meptik and disguise Labs are also available to Porta users around the world who wish to design fully integrated extended reality workflows.

“Audience increasingly expects more immersive experiences, and Porta 2.1 makes it easier than ever for broadcasters to deliver them now and in the future,” says Mindlin. “Porta 2.1, which comes pre-integrated with the upcoming Epic Games

Project Avalanche

, will position Unreal Engine 5 as the end-to-end graphics tool for live broadcasts. The integration will be ready to use on day one


is officially released and is one of the many ways disguise and Epic Games are working together to take broadcasts to the next level.”

Other advantages for customers are:

  • Stress-free teamwork

    – Journalists, producers, and directors can all collaborate and create graphics in their newsroom rundowns, which can then be shared with graphic operators to render Porta.

  • Easier workflows for operators

    – Operators can easily customize their workflow and automate their show with new visual macros and scheduling widgets. You can customize your Porta UI even further by color coding your playlist and workspaces. Through macros, they can even create playlists from data and reduce manual input.

  • Faster deliveries

    – Broadcasters can search for specific graphics and match them to the correct part of the story, eliminating repetitive tasks and reducing delivery times.

Porta 2.1 will be available as a SaaS subscription, offering easy access and unlimited scalability. For more information, contact disguise at [email protected].

Find out more about the new broadcast solution here


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About disguise

disguise is the platform to imagine, create and deliver spectacular visual experiences. Its award-winning extended reality (xR) solution has powered over 600 immersive, real-time live entertainment productions for music artists such as Katy Perry and Billie Eilish, film and episodic TV productions for Netflix and Amazon Prime, and corporate presentations for Siemens and Verizon, and live broadcasts from Eurosport, MTV and ITV in more than 50 countries.

With an ever-expanding global partner network and collaborating with the world’s most talented visual designers and technical teams across live events, broadcast, film, concert tours, theatre, permanent installations, and corporate and entertainment events, disguise is building the next generation of collaboration on tools, the artists and technologists help to realize their vision.

Recognized as Tech Hero of 2022 by the Financial Times, disguise recently announced a new majority stake from investment firm Carlyle Group, with Epic Games taking a minority stake.

Visit www.disguise.one for more information.













  • disguise upgrades the all-in-one broadcast platform and opens the gateway to Unreal Engine graphics for everyone

Larissa Mori
disguise Technologies Limited
[email protected]

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